The specification of the new iPhone 3.0’s graphics chip has been revealed. The iPhone 3G S will feature a PowerVR SGX chip, a more advanced version of the PowerVR MBX Lite chip that’s currently used in the iPhone 3G and iPod Touch 2G.
Although this may seem like so much technical mumbo jumbo, the new chip does boast some real technical advantages. At the top of the list is that it supports OpenGL ES 2.0 graphics, where the current chip only supports OpenGL 1.1.
Again, to break this down into more digestible information, you’d have to talk to developers about exactly how they plan to use these new capabilities, but those that have talked to Pocketgamer are positive about the improvement.
Nigel Little of Distinctive Developments told the site site that “graphics will take a big leap forward both in quality and framerate”. Michel Schade, CEO of Fishlabs does even further, saying that “OpenGL 2.0 support will push the iPhone beyond the PSP.”
Even if the iPhone 3G S does turn out to be as powerful as these developers suggest, we expect these advanced features will only be put to good use on a small proportion of titles. Either way, we’re looking forward to seeing what comes out of Apple’s melting pot come release- especially after hearing that they’ve been recruiting game developers recently.