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Ngmoco offers iPhone game tools to all
Alex Pullin
Ngmoco has revealed that it will make its back-end platform, previously used for iPhone games, available to both consumers and the games industry later this year
Published on Mar 24, 2009
Specialist publisher Ngmoco's CEO Neil Young announced that will make its back-end platform which incorporates analytics and an Xbox Live-style friends list available to the entire games industry.
During his keynote speech at the Game Developers Conference in San Francisco, Young also spoke about how the iPhone touchscreen device has revolutionised the games market for
Describing the mobile games industry as "lame" before Apple came along, Young said that mobile handsets were "very limited in the capability - they were just really horrible to use. It was difficult to get to the software and have fun on them."
Built into every Ngmoco game, the Ngmoco platform provides analytics for its titles and allows live tuning for software. It also provides a unified friend list and will expand further with the release of the iPhone SDK v3.0.
This platform will be available to consumers and the industry later this year, allowing both professional publishers and developers to create games with it.


